![]() I think this is definitely the goriest level, even worse than the graveyard, and you can see why at the end in the death round section. This is another of the traps of this level, as crossing a square with a pod makes it release poisonous gas and kill us.Īnd that’s why I think Apple tried to end humanity with their iPod. The north path ended just a few steps away, so I decided to explore the south path until I reached a corner with a strange looking plant the game called a pod. I tried to keep moving east until I got to a crossroad. It is at this point that I started to notice some plants growing in the walls, like tentacles extending towards the elevator. Clicking on them showed me the option of looking at them or to try to cut them, but that option simply says that whenever I try to approach them they simply move away and then retaliate by trying to grab my arm. Exploration of the tunnel soon made me find some suspicious moving vines from the ceiling in a side tunnel to the north. In any case, I managed to quickly kill the mutant with the screwdriver without even getting a hit. I must stress that I am talking about the graphics only, because mechanically, it is not that different from other levels. The monsters are quite nightmarish and frightening, the walls of the mine don’t get too confusing or boring and there is some variety in the traps that is quite nice. I have to say I really like the graphical design of this level. ![]() A closer look at the elevator controls reveals that they have been destroyed and that the elevator is not working at all. Closer inspection reveals he has a lighter in his pocket and a screwdriver. But he is not condition to speak more than a few works, asking for a medic. The level starts in the elevator to the mine. And that’s where we come in as the good twin, a safety inspector that was sent to the mine to file a report and that ended the diabolic threat of the mutant cabbage. And so, his followers moved him to a mine to keep him safe and started bringing him people from nearby villages to grow the cult. Sadly, he didn’t read the small print as the formula had the side effect of transforming anyone who drank it into a mutant plant, and he ended as a monstruos carnivore plant incapable of moving. You can turn the wheel by drag & move the mouse over or press the left/right arrow keys on your keyboard or by click on arrow-buttons.Īt the top of the page, click on layer buttons to select Active code wheel layer.So, this evil twin got a formula from Beelzebub to get incredible power and made a sect with it, as people drinking the juice were enslaved to his will. During combat players can target individual body parts such as head and arms. The player mainly moves around a series of tight corridors using a bitmap sprite-based point-and-click interface picking up items, solving puzzles, and engaging in combat with various horrific creatures such as zombies. Waxworks is a first-person dungeon crawl style RPG game. You should see a four-digit number (#).Įnter the number using your mouse to click the keypad on the screen. Locate the cutout window immediately above the OBJECT NAME. Just look all around the inner wheel until you find it. You have finished moving the rings around.įind the OBJECT NAME on the inner ring Don't move the ring. Rotate the inner ring so the LOCATION lines up under both the EGYPTIAN SYMBOL and MONSTER. Rotate the outer ring of the codewheel until the EGYPTIAN SYMBOL lines up with the MONSTER on the middle ring of the codewheel.įind the LOCATION on the inner ring that matches the LOCATION displayed on your screen. Find the MONSTER on the middle ring that matches the MONSTER displayed on your screen. Take out the codewheel that was provided with your official version of the game.įind the EGYPTIAN SYMBOL on the outer ring of the codewheel that matches the EGYPTIAN SYMBOL displayed on your screen. Please follow the instructions carefully. The following instructions use the information on your screen. ![]() On your screen you will see several symbols and names that help you determine the four-digit ticket number he requires. But if you don't provide him with the right number, your relief may be short-lived. You are pleasantly surprised when he asks you for a ticket instead of attacking you. The instructions from game manual follows: When copy protection screen appears, the game show four element - Egyptian Symbol, Monster name, Location, Object name - and a numpad to type in. Waxworks uses 3-ply codewheel like the Horrorsoft's previous game Elvira II. ![]()
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